Project Verification

Null references that only show up at runtime. Import settings silently killing your performance. A broken prefab nobody noticed until the build. In a growing project, these problems multiply faster than you can review them by hand. Project Verification scans your scenes, prefabs and assets, shows every issue in one place — and fixes most of them with one click. 38+ built-in checks, custom rules, CI/CD ready.

Also included in the Sparrow All-In Bundle and the Sparrow Dev Ops Bundle.

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“What appealed to me in Sparrow was the customizability. You can introduce whole new types of checks that are tailored for your project at ease (including automated fixing of found problems!). […] Highly recommended!”

— Unity Asset Store review ★★★★★

Missing scripts & references, broken prefabs, meshes, shaders and UnityEvents, wrong import settings, oversized textures, audio issues, light settings, UI raycast overhead, mesh Read/Write flags and many more — with automatic fixes wherever possible. Render-pipeline aware: checks understand Built-in, URP and HDRP, so there are no false alarms from HDRP light units. See the full list in the docs.

Project Verification keeps your project running smoothly by automatically finding and fixing errors
PRO: real-time background scanner with results displayed directly in the hierarchy and inspector

The background scanner validates while you work, without interrupting you — no more manual scans. Hierarchy highlighting shows results directly in your scene and project views, and errors appear right in the inspector. Profiles provide tailored check sets for artists, developers and audio — including ready-made presets.

Enforce texture, audio and model import rules and folder structure across the team. The asset manager makes sure your assets are where they belong using the folder structure system, and validates — or automatically sets — import settings for your assets.

PRO: asset manager streamlines project and import settings with folder rules and an import settings wizard
Attribute-based validation and custom checks — extend Project Verification with your own rules

Mark your own fields with [VRequired], [VRange], [VNotNull], [VStringCheck] & more — the system validates your components across the whole project and can even block Play Mode on errors. Every project is different: adding a custom check (with auto-fix) takes one small class.

CI/CD ready: run every check from the command line — JSON and JUnit XML reports, per-profile runs, configurable failure thresholds and proper exit codes. Fail the build before the bug ships. Editor-only code: zero impact on your builds and runtime performance.

FREE vs. PRO

The free version is fully functional, not a demo. Upgrade when you need the PRO tools.

FREEPRO
Built-in checks35+38+
One-click auto-fixes✔️
Attribute-based validation ([VRequired], [VRange], …)✔️✔️
Write your own custom checks✔️✔️ (+ IVerify component interface)
Scan whole project, scenes or selection✔️✔️
CI/CD integration (CLI, JSON/JUnit reports, exit codes)✔️
Background scanner & hierarchy highlighting✔️
Import settings automation✔️
Profiles for artists, developers & audio designers✔️
PriceFreefrom $49.99

Get Project Verification (FREE) · Get Project Verification (PRO)

🆕 New in 2.3: flicker-free background scanning — results update in place; the results view keeps your selection, expanded groups and scroll position across every refresh and rescan; noticeably snappier window in large projects.